Senior 3D Stylized Texture Artist at Seedify

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Senior 3D Stylized Texture Artist Seedify. Senior 3D Stylized Texture Artist. Remote Role. Seedworld Studios /. Full-time /. Remote. Apply for this job. We are seeking an experienced . Texture Artist. to work on one of the biggest Metaverse projects ever . Seedworld. on Unreal 5.2+.. As a Texture Artist you will deploy your excellent understanding of 3D model creation softwares (Maya, Zbrush) and texture creation softwares (Substance Painter, Designer, Photoshop, etc.) to create . stylized. textures for characters, assets & landscape of Seedworld.. Responsibilities:. - Work closely with the Art Department team to develop textures for assets and landscape as part of the vital look development phase.. - Texture development should match the artistic style of Seedworld. Textures and procedural textures development will be based on reference artwork, look development target imagery under the Art Director supervision.. - Work with Art Director, Technical Artists and Team Leads and team members to understand technical requirements and ensure the pipeline is as efficient as possible.. - Research into procedural texture development techniques and apply to production. - Ability to create smart materials or functions required by the research and development.. - Active participation in technical and artistic discussions and problem solving.. - Ability to summarize work and documentation to make internal and outsourcing communication better for the full team.. Required Qualifications:. - 5+ years in both hand painted and procedural texturing experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.. - 5+ years of experience using Substance softwares or equivalent.. - Good visual and technical understanding of texturing and look development.. - Knowledge of procedural textures creation.. - Strong knowledge of all the 3D requirements before shader (UV, Bake and Texture Layout) and common texturing pipelines.. Desired Qualifications: . - Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.. - Fast, organized, collaborative and able to handle feedback.. - Fluent level in English along with understanding production values, deadlines and priorities.. - Shader development experience in Unreal would be an appreciated plus.. Bonus Skills:. - Knowledge of developing shaders in Unreal.. Apply for this job. Seedify Home Page. Jobs powered by .