Game Scripting Developer — AI Code Evaluation & Training (Remote) at G2i Inc.

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Game Scripting Developer — AI Code Evaluation & Training (Remote) at G2i Inc.. Location Information: Remote. . Now prioritizing developers with experience in game scripting or creative tech!. List of accepted countries and locations. If you’ve built games, contributed to a MUD, or worked with a game engine like Godot, your skills are highly relevant here.. Help train large-language models (LLMs) to generate smart, playable game code.. You’ll participate in the human feedback loop:. Compare & rank. code snippets for game logic, scripting, or scene-building. Repair & refactor. AI-generated code in Lua, GDScript, or LPC for correctness and clarity. Inject feedback. into the RLHF system to shape how the model reasons about code. End result:. The model learns how to write, critique, and debug game code like a real developer.. What You’ll Need. 3+ years of hands-on development experience. (indie game dev counts!). Familiarity with . Lua. , . GDScript. , or . LPC/MudOS. Strong instincts for debugging gameplay or scripting bugs. Clarity in writing—this job is about explaining what’s wrong and why. Happy working asynchronously in a remote setup. What You Don’t Need. No prior AI/ML/RLHF background required. Tech Stack. We welcome experience with scripting languages, game engines, and custom tooling.. Logistics. Location:. Fully remote — work from anywhere. Compensation:. $30–$70/hr depending on location and seniority. Hours:. Minimum 15 hrs/week, up to 40 hrs/week available. Engagement:. 1099 contract. Straightforward impact. Zero fluff.. If this sounds like a fit, apply here!. .