
Houdini Artist at FS Studio. Remote Location: Argentina. Houdini Technical Artist with Omniverse Experience. . FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. . Responsibilities. . Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. . Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc. Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. . Write clean, efficient, and maintainable code. . Ensure the quality and performance of the final product. . . Requirements. . Procedural modeling and scene generation in Houdini are required. . Strong knowledge and practical experience in USD workflows are required. . Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. . Familiarity with version control systems is required. . Nvidia Omniverse experience is preferred. . Unreal Engine and Unity experience is preferred. . Blender geometry nodes knowledge is preferred. . Familiarity with other programming languages such as Java or C++ is a plus. . Experience with cloud-based services and APIs is a plus. . The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. . Strong communication and problem-solving skills are mandatory. . Must be able to speak and conduct business in English is mandatory. . Portfolio of work is mandatory. . . This position is open to international candidates.