Material Artist at World Makers

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Material Artist at World Makers. Additional Info: Contract in Cambridge, GB Remote Worldwide - Senior - Art. . As a Material Artist at World Makers you will craft the high-quality, physically based materials that give our projects their distinctive, immersive look. Working in Unreal Engine 5, you’ll collaborate closely with our art and technical teams to author and optimise a library of high quality smart materials and bespoke shaders that elevate every asset in-game. . This contract is for an initial period of 3 months, with potential opportunities for extension.. . Responsibilities. . Build and maintain modular material libraries and master-material setups in UE5, including layered material and vertex-blend workflows.. Prototype and iterate smart materials and procedural texturing setups in Substance Designer / Painter to maximise reuse and efficiency.. Work with artists to ensure material fidelity, scale and texel density are consistent across levels.. Optimise materials and shader complexity to meet performance budgets on current-gen consoles and modern PCs, profiling and fixing issues as needed.. Partner with lighting, VFX and tech-art to achieve cohesive surface response under all lighting conditions and gameplay scenarios.. Document material guidelines and best practices for internal and external collaborators.. . Skills & Requirements. . Shipped-title experience as a Material or Environment/Texture Artist, with a portfolio showcasing outstanding PBR material creation and surface detail work.. Expert knowledge of Substance Designer & Painter (or equivalent), with strong node-based procedural texturing skills.. Deep understanding of physically based rendering theory, real-world surface properties and advanced shader techniques (parallax or virtual height mapping, subsurface scattering, etc.).. Experience setting up and profiling materials in Unreal Engine 5 (Material Editor, Material Functions, Nanite & Lumen considerations).. Solid grasp of game-development pipelines, optimisation strategies and cross-disciplinary collaboration.. Comfortable working core hours in the United Kingdom time zone (BST) and communicating professionally in English.