
Senior Game Designer at Devoted Studios. Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. With a distributed team of over 1,900+ skilled professionals, we collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.. We are proud to be the development partner of choice for industry leaders such as:. . 2K. . Xbox. . Meta. . Obsidian Entertainment. . Turtle Rock Studios. . Gearbox Software. . At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.. We are seeking a Senior Game Designer to help drive the growth of our Creative team by supporting the development of pitch materials and contributing design expertise across a range of internal and client-facing projects. This is a generalist role, best suited for candidates with broad experience in game design and demonstrated depth in at least a few key areas, such as gameplay, narrative, systems, economy, progression, or player experience.. Key Responsibilities:. . Collaborate closely with the Creative Director to develop and refine game concepts for pitches and proposals. . Help build high-impact pitch decks, supporting visual and gameplay storytelling. . Contribute to core gameplay systems, progression, economy, and content design. . Support design documentation for internal and client-facing projects. . Provide design feedback and iteration across multiple projects and stages. . Participate in high-level creative brainstorming, helping turn vision into actionable design pillars. . Help maintain and guide the design vision across externally developed projects. . Stay current with market trends, genres, and competitor titles. . . 5+ years of experience in game design, with at least 1 shipped title (AA or AAA). . Strong generalist background – able to contribute across systems, mechanics, progression, and UX. . Demonstrated experience working on conceptual design or pitch development. . Excellent communication and presentation skills; able to express ideas clearly through decks and docs. . Understanding of how design principles apply across diverse business models, such as premium, free-to-play, and subscription-based games. . Comfortable working across multiple projects and adjusting to varied design styles. . Self-starter with a collaborative mindset — thrives in remote, cross-functional teams. . Nice to have:. . Hands-on experience designing within Unity and/or Unreal Engine. . Experience working with external partners or co-dev teams. . Experience creating UX prototypes to support gameplay or interface design. . Company Location: Canada.