
UI/UX Designer at Smoking Gun Interactive. Company Description. Smoking Gun Interactive, a . Keywords Studio. , is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.. Job Overview:. As a . UI/UX Designer . with Smoking Gun Interactive (SGI), you’re experienced in designing, executing and implementing game user interface assets and animations. You will focus on creating intuitive, engaging and seamless experiences for players. . *Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located within the greater Vancouver area. In this role, you will:. . Drive one or more game titles UX / UI design from feature conception to implementation of UI, and support beyond ship date . . Collaborate with the Game Designers to translate game systems and gameplay user experience goals into intuitive interfaces that support and enhance the game experience. . . Work closely with the Art Director/Lead to understand and document the artistic style and goals to help define UX guidelines and build beautiful, user-centric experience . . Conceptualize UI/UX designs through wireframes, flow diagrams, interactive mocks, in-game prototyping, pre-visualization clips while ensuring that iterative feedback from stakeholders is incorporated . . Communicate designs and design rationale clearly, to the team and to management or others as needed. . Produce final wireframes and art mock-ups for design specs, including detailed asset requirements and use cases for UI implementation. . Assist artists, game designers, and programmers to fully integrate the aesthetic, mechanical, and technical elements of the product's user interface according to specifications. . Orchestrate feedback loops including team's play testing and player research, and respond to the results to improve on designs. . Observe and interpret results of usability testing and live game metrics, sharing conclusions with the team that help increase accessibility and inform design decision making game-wide. . Maintain UX standards and related documentation to help the company create a consistent, quality experience for its players across mobile platforms and PC. . To be successful in this role, you must have:. . 3+ years of experience as a UI/UX Designer in the game industry. . A strong portfolio with at least one shipped mobile and PC game title (**portfolio must submit to be considered**). . Proficiency in Adobe Creative Suite, Figma and prototyping tools. . Experience with user research, A/B testing, feedback loops and data analysis. . Strong knowledge of game development, game design principles and developing interactive interfaces in game engine. . Ability to work collaboratively in a fast-paced environment. . Excellent communication, presentation, and interpersonal skills. . Bachelor’s degree in user experience, graphic design or related field. . Company Location: Canada.