
Gameplay Engineer (AI) (Remote - US) at Jobgether. This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Gameplay Engineer (AI) in the United States.. We are seeking a skilled and motivated Gameplay Engineer specializing in AI to create engaging and dynamic experiences for players. In this role, you will develop and maintain NPC AI systems, implement gameplay features, and collaborate closely with designers, artists, and other engineers. You will serve as a technical expert in AI systems, contributing to architecture decisions, optimizing performance, and ensuring maintainable, high-quality code. This position offers the opportunity to work in a collaborative, iterative environment on diverse gameplay challenges. Strong communication, problem-solving, and passion for innovative game design are essential for success.. . Accountabilities. Implement gameplay systems and features within Unreal Engine 5.. Develop, maintain, and optimize NPC AI systems for diverse gameplay scenarios.. Collaborate with designers and cross-functional teams to ensure project goals are met.. Provide guidance on technical decisions, architecture, and workflow optimization.. Troubleshoot and resolve complex technical issues related to AI and engine systems.. Continuously improve code quality, performance, and maintainability across platforms.. Stay updated with industry trends and innovations to enhance AI and gameplay design.. . 3+ years of engineering experience using Unreal Engine.. Proficiency in C++ programming, debugging, and performance optimization.. Strong understanding of Unreal Engine internals, multi-threading, and templates.. Excellent problem-solving skills and ability to translate ideas into concrete implementations.. Effective communication and teamwork skills to collaborate with designers, artists, and engineers.. Self-motivated, passionate about games, and committed to high-quality AI systems.. Plus: experience with Unreal Engine 5 AI, familiarity with multiple programming languages and frameworks, and strong instincts for innovative gameplay design.. . Company Location: United States.