Senior Spine Animator - Forever Franchise (Gaming) at Homa. Homa. is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.. This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.. What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.. Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.. At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.. Mission. As a . Senior Spine Animator. , you’ll play a key role in defining the motion identity and emotional feel of our game. You will report directly to the Art Director and partner closely with 2D Artists, UI/UX Designers, Game Designers, Tech Artists, and Unity Developers to drive expressive, high-quality animation that enhances gameplay clarity and player satisfaction, and contribute to shaping how Homa raises the bar in interactive animation. Your main responsibilities will include:. Create high-quality 2D character, prop, VFX, and UI animations using Spine and Unity: . ensuring every movement feels polished, intentional, and emotionally engaging . Own the animation pipeline from rig setup to in-engine integration: . guaranteeing smooth implementation, performance optimization, and technical consistency . Collaborate cross-functionally to prototype and refine gameplay motion: . making sure animation enhances feedback, readability, and overall game feel . . Define and maintain animation quality standards across features and live content: . balancing aesthetic excellence with mobile performance constraints . . Inject personality, rhythm, and weight into loops and transitions: . turning simple interactions into memorable, satisfying moments . This is a great opportunity to own and elevate the animation craft of a live game, influence quality standards at scale, and leave a lasting creative footprint on millions of players.. We are looking for someone with proven expertise in . 2D animation for mobile or casual games. and the humility, curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:. +5 years of 2D animation experience with Spine and Unity. - from rig creation to advanced animation systems and final in-engine integration . Deep understanding of animation principles. - anticipation, timing, spacing, easing, follow-through, squash and stretch, and appeal.. . A sharp eye for rhythm, weight, and emotional clarity. - able to make interactions feel tactile, satisfying, and expressive . A proactive and ownership-driven mindset. - comfortable setting quality standards and mentoring others . . Bonus:. Experience in casual or stylized games, contribution to animation pipelines or systems, or a passion for humor-driven and “oddly satisfying” animation loops . Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist. Our Culture. At . Homa. , we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:. Humility:. We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.. Curiosity:. We continuously seek the “why” behind the “what” - we explore with purpose and practicality.. Focus:. Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.. Ambition:. We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.. Company Location: Finland.
Senior Spine Animator - Forever Franchise (Gaming) at Homa