3D Artist at Homa. Homa. is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.. This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.. What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.. Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.. At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.. Mission. As a . 3D Game Artist. , you’ll play a key role in . crafting high-quality, stylized 3D assets that bring our game worlds to life. . You will report directly to the Art Director and partner closely with . 2D Artists, Tech Artists, and Game Designers. to drive . the production of visually appealing, optimized assets at scale. , and contribute to shaping how Homa grows from here. . Your main responsibilities will include:. . Create high-quality 3D assets from concept to final delivery. – ensuring they meet both visual standards and strict technical constraints (e.g. polycount, optimization) . . Own assets end-to-end. – from interpreting 2D concepts to modeling, texturing, and final polish, with no downstream fixes required . . Optimize models for in-game performance. – balancing aesthetics and polygon budgets to maintain visual fidelity within constraints . . Collaborate closely with the art and tech teams. – iterating based on feedback from Art Direction and ensuring assets integrate seamlessly into the game . . Contribute creatively to asset quality. – enhancing textures, details, and overall look beyond the base concept when relevant . . Maintain production pace and reliability. – delivering your share of assets consistently within a fast-paced production cycle . This is a great opportunity to . work on highly stylized, playful visuals while owning your assets end-to-end in a fast-moving production environment. .. We are looking for someone with proven expertise in . 3D modeling for games. – and the humility, curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:. . Strong experience with 3D tools. – e.g. Blender, Maya, or 3ds Max, with the ability to deliver production-ready assets . . Experience working with real-time constraints. – especially polygon optimization and performance considerations for games . . Solid understanding of stylized art direction. – with the ability to translate 2D concepts into appealing 3D assets . . End-to-end ownership mindset. – you take responsibility for delivering clean, final assets without relying on others to fix issues . . Strong collaboration and low ego. – you enjoy working closely with others, receiving feedback, and improving together . . Creative eye for detail. – you can elevate assets through textures, proportions, and small artistic decisions . Plus:. Experience in . mobile games or casual / stylized games. . Familiarity with . working under strict production timelines and asset pipelines. . Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.. Our Culture. At . Homa. , we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:. Humility:. We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.. Curiosity:. We continuously seek the “why” behind the “what” - we explore with purpose and practicality.. Focus:. Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.. Ambition:. We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.. Company Location: Spain.
3D Artist at Homa