Senior Game Designer (Remote - Europe) at Jobgether

We are redirecting you to the source. If you are not redirected in 3 seconds, please click here.

Senior Game Designer (Remote - Europe) at Jobgether. This position is posted by Jobgether on behalf of Seedify. We are currently looking for a Senior Game Designer in Europe.. This is an exciting opportunity for a highly experienced game designer to shape immersive survival experiences in open-world or battle royale genres. You will lead the design of engaging game mechanics, levels, and missions while collaborating closely with art, engineering, audio, and QA teams. The role offers full creative freedom to prototype, tune, and iterate on core gameplay systems, ensuring player retention and enjoyment. You will also mentor junior designers and contribute to a culture of innovation and high-quality game design. Working remotely, you will have the flexibility to design and deliver content across PC and console platforms while influencing the vision of large-scale survival games.. . Accountabilities:. . Design and prototype large-scale open-world maps, including NPC systems, lootable content, landmarks, and resource balancing.. . Implement and tune survival systems such as NPC AI, loot economy, and landmark logic.. . Collaborate with cross-functional teams to ensure the design vision is realized.. . Create and maintain detailed design documentation, including GDDs, flowcharts, and wireframes.. . Iterate on gameplay and level designs based on playtesting feedback, analytics, and market trends.. . Champion player experience, ensuring a high level of polish and quality.. . Mentor junior designers and foster a collaborative and creative team environment.. . . 5+ years of experience in game design, with a focus on survival, open-world, or battle royale genres.. . Proven track record of shipping successful titles on console or PC.. . Expertise in level design, system design, and content creation tools.. . Proficiency in Unreal Engine for large map content development.. . Strong understanding of player psychology, emergent gameplay, and monetization strategies.. . Excellent communication, presentation, and interpersonal skills in English.. . Ability to work effectively in a fast-paced, iterative development environment.. . Bonus: experience with blueprint scripting or C++, knowledge of animation systems, or procedural content generation (PCG).. . Company Location: United Kingdom.