
Character Artist - Studio Elevation (Remote within the UK) at nDreams Limited. We are looking for a creative and technically skilled Character Artist to bring compelling characters to life. You’ll have a strong eye for form, anatomy, and detail, and enjoy collaborating across disciplines to deliver high-quality assets that align with our visual goals. . In this role, you will work closely with the Lead Character Artist and other departments to model, texture, and refine 3D characters for use in-game. You’ll contribute to the development of our character pipeline, iterate on feedback, and help maintain visual consistency across the project. . The rundown:. . 12 month fixed term contract . Full time (37.5 hours per week) . Fully remote within the UK . Salary is competitive and dependent on experience . . Key responsibilities: . Create high-quality 3D character models and textures. . Collaborate with rigging and animation teams for integration. . Ensure assets meet technical and artistic standards. . Optimize characters for performance across platforms. . Apply feedback and iterate on designs. . Support documentation of workflows and best practices. . Stay current with tools and trends in character art. . The skills you’ll need: . At least 3 years of professional experience in Character Art. . Proficiency in Maya, ZBrush, and Substance Painter. . Understanding of anatomy, form, and topology. . Experience creating game-ready character assets. . Ability to work from concept art and adapt to feedback. . Solid communication and collaboration skills. . . The nice to haves: . Knowledge of skinning and blendshapes. . Interest in stylized or narrative-driven character design. . Company Location: United Kingdom.