Environment Tech Artist - Talent Pool (2026 Opportunities) at Liquid Development

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Environment Tech Artist - Talent Pool (2026 Opportunities) at Liquid Development. Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.. Check Us Out On ArtStation:. . https://www.artstation.com/liquiddevelopment. We’re building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge.. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.. Some of the cool stuff you'll be doing:. Work with a collaborative team to mentor peers & foster skillsharing. Creating and applying materials and textures to 3D assets . Supporting with building formats and templates. Sculpting organic assets such as a trees and rocks. What you'll bring to the table:. A . strong reel . with recent work showcasing proficiency in Environment Tech Art for Video Games (**must submit to be considered**). 2-3 years of experience working with Substance Designer and 3DS Max.. Familiarity with PBR workflows and real time shaders.. Familiarity with Optimization and industry standard workflows.. Familiarity with Source Control Software (Perforce / Git). English proficiency: B2 or higher required. Bonus Points!. Lighting Skills . Scripting experience with Python. All applicants are required to submit their CVs in English as part of the application process.. Due to the high volume of applications, . we kindly ask you to not reach out to the Liquid Development team. . Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.. Company Location: Mexico.