Senior Game Designer (Social & Metagame) - Mobile F2P/Licensed IP at UserWise Services

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Senior Game Designer (Social & Metagame) - Mobile F2P/Licensed IP at UserWise Services. Type: . Full time - Remote. Location: . Remote - open to all EU locations . The Opportunity. UserWise is developing a . new mobile game based on a globally recognized entertainment IP. , designed for mass-market appeal and long-term engagement.. We’re looking for a . Senior Game Designer (Social & Metagame). to help build and ship the day-to-day gameplay content and features that bring the game to life. This role is focused on execution: designing features, tuning content, and collaborating closely with engineering, art, and production to deliver a steady flow of fun, shippable gameplay.. This is a . hands-on role in a lean team. . You will be actively designing, iterating, and validating features throughout development, working under the direction of the Creative Director / Lead Game Designer and alongside the Systems & Economy Designer.. Role Focus. This role is accountable for:. S. ocial & Competitive Design:. Designing "Social Friction" loops (Leaderboards, PvP, Trading) that drive engagement.. Collection Metas:. Architecting long-term collection systems (ex: Sticker Albums, Sets) that drive retention.. LiveOps Cadence:. Designing the daily tournament flows and event rewards.. Execution and Iteration:. Taking designs from concept to implementation.. Clarity and Quality:. Ensuring the moment-to-moment player experience is polished and intuitive.. You are a hands-on designer with a strong social and metagame mindset, comfortable turning high-level direction into playable, testable features that drive competition, collection, and repeat play.. What You'll Do. Feature & Content Design. Design and implement gameplay features, modes, and content aligned with the overall game vision.. Create clear design specs, flows, and tuning values for engineers to implement.. Iterate on features based on playtesting, feedback, and data.. Content Production & LiveOps Support. Design and configure content for events, challenges, missions, and progression beats.. Support LiveOps execution by creating and tuning content within existing systems.. Ensure content remains fresh, understandable, and rewarding for players.. Collaboration & Iteration. Work closely with the Creative Director / Lead Game Designer to execute on the game’s vision and quality bar.. Partner with the Systems & Economy Designer to ensure features fit cleanly into progression and economy frameworks.. Collaborate daily with engineers and artists to bring features from design to shippable reality.. Participate in playtests and reviews, identifying issues and proposing improvements.. What We’re Looking For. 3+ years. of experience in game design for . mobile F2P games.. Proven experience designing and shipping s. ocial, metagame, or progression-driven systems. (e.g. leaderboards, collections, tournaments, PvP-lite mechanics).. Strong understanding of . casual. or . hybrid-casual player motivation. , especially social comparison and reward loops.. Ability to translate high-level direction into clear, implementable designs.. Comfortable iterating quickly based on playtests, feedback, and data.. Strong collaboration skills when working with designers, engineers, and artists.. Excellent communication skills.. Fluent in English; effective in a remote, international team.. Nice to Have. Experience with . LiveOps content or events. .. Familiarity with . Unity. or other game engines.. Experience working with . licensed IP.. Interest in . analytics. and using data to inform iteration.. Familiarity with AI-assisted development or gameplay systems, such as content generation, tuning automation, or adaptive difficulty.. Company Location: Serbia.