Lead Environment Artist at One Of Us

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Lead Environment Artist at One Of Us. The Lead Environment Artist is responsible for overseeing the delivery and quality of all environment work across a project. This includes building key assets, reviewing team output, collaborating with other departments, and supporting workflow improvements.. Duties. . Hero Environment Creation: Build detailed, shot-ready environments using modular and custom elements. . Team Management: Guide environment artists in asset delivery, scene build and task planning. Act as the go-to contact for team progress and troubleshooting. Balancing hands-on work with oversight responsibilities. . Quality Control: Review scenes and assets to ensure they meet technical and visual standards. . Scheduling: Coordinate with production to prioritise tasks and manage team bandwidth. . Scene Ownership: Deliver key hero builds or complex layout-ready environments. . Cross-Department Support: Work with layout, lighting, and comp to troubleshoot environment issues. . Pipeline & Tools: Collaborate with pipeline or R&D teams to improve build and layout tools. . Mentorship: Provide feedback, share best practices and support team growth. . Communication: Represent the environment team in reviews and discussions. . Deliver consistent, scalable environments across the show. . Support team performance, problem-solving, and growth. . Improve workflows and maintain high visual standards. . Skills, attributes and experience:. . Strong leadership and communication skills across departments. . Advanced knowledge of environment creation and assembly in VFX pipelines. . Expert-level skills in Maya, Houdini, Substance, Mari and scene organisation. . Proven track record of delivering high-quality environments across large sequences. . Experience of using on-set data such as photogrammetry and lidar. . Experience in USD layout and scene referencing systems. . Familiarity with real-time or hybrid layout workflows. . Knowledge of camera projection and DMP techniques. . Ability to scope, spec, or test new environment tools. . Python/MEL scripting or tool-building experience. . Strong time management, ability to prioritize, meet deadlines and escalate delays in a timely manner. . Adaptable to change with the ability to stay focused and maintain a positive attitude . . Driven to make things better with flexibility to change course when needed . . Positive energy, focusing on results and having a positive impact on those around you. . Self awareness and an ability to resolve and diffuse problems treating others with kindness and respect. . Strong collaboration skills and the ability to work well with others. . 8+ years in VFX or a related field. . Company Location: India.