Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) at Mozilla

We are redirecting you to the source. If you are not redirected in 3 seconds, please click here.

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) at Mozilla. Location Information: . The role. . You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.. . Responsibilities. . . Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.. . Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).. . Carry code review and routine upkeep so the FTE engineers can focus on performance.. . . Definition of done. . A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.. . Required qualifications. . . Strong C++ and/or Rust.. . Knowledge of graphics frameworks and GPU architecture.. . Strong debugging and optimization in a multithreaded codebase.. . Able to work independently and lead technically in a large, mature codebase.. . . Preferred. . . Shader languages; mobile/Android; open-source collaboration.. . Hiring Ranges:. Canada Tier 1 Locations. $145,800. —. $186,172 CAD. Canada Tier 2 Locations. $131,400. —. $154,600 CAD