
Principal Systems Designer at Scopely. Location Information: USA,Canada. Scopely is looking for a . Principal Systems Designer. to join us remotely from the US or Canada!. At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the gaming industry, connecting millions of people around the world daily.. Scopely is building an exciting AAA multiplayer action game for consoles, PC, and mobile, using Unreal 5. We believe this stylized fantasy project has the potential to be massive in scale and industry-defining!. What You Will Do. As a Principal Systems Designer, you will be part of a skilled development team who are tasked with the creation of long term progression systems, focused on social RPG goals. The size and dynamic of this team will grant you considerable responsibility and autonomy in building and maintaining fun, engaging mechanics for millions of players. You will be expected to:. Deeply understand players' needs and motivations to inform design decisions. Work with project leads and other designers to develop RPG systems with long-term player progression, crafting, and social interaction as a focus. Brainstorm, document, and work with a team of designers to bring these systems to life. Collaborate with cross-discipline teams in the creation of systems that leads to visible, accessible, user-friendly, and engaging features. Produce and update feature specs that contain the right level of detail while staying concise and easy to understand for the whole team. Iterate using player and team feedback to optimize for fun, comprehension, and function. Playtest the game, continuously pushing for improvements to existing designs. What We’re Looking For. Experience working on progression related systems in games, focusing on fun, balanced systems with long-term play. Experience working on large and complex gameplay systems such as RPG or 4x economies, crafting systems, or RPG itemization. Ability to develop and communicate complex systems on Core, Meta and Social layers. Ability to work well within an international and multicultural, dynamic, cross-discipline, and iterative team environment. Self-motivated, positive, and collaborative, with an ability to receive and provide objective, useful feedback. Understanding of designing and modeling for crafting economies in a live game. Strong Excel/Google Sheets skills. Bonus Points. Experience in MMO, Simulation RPG, or similar design. Experience with social gameplay. Experience with Unreal Engine. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.. This role will have access to sensitive and/or confidential employee or customer personally identifiable information (PII) and/or Company financial information and therefore will be subject to background checks upon receiving a conditional offer of employment.. For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.. CA, CO, NJ, NY, and WA Annual Salary Range. $169,600—$253,000 USD